LAB/05 — INVENTORY

Multi Function Utility Box

Turns a normal deployable box into an all-in-one passive processing station smelting, cooking, refining, and recycling all happen automatically inside the same box, no separate furnaces or recyclers needed. Give it out as a special reskinned item via command, and it only activates its processing when it recognizes its own skin. Features Reskins a configurable base deployable (default: large wooden box) with a workshop skin, recognized purely by name + skin ID Passively smelts ore, cooks food, refines crude oil, and recycles items — all inside the box on a set interval Recycling has a randomized yield range and a short exemption timer, so items can't be instantly re-recycled in a loop Fixed yields for non-craftable loot items (Gears, Tech Trash, etc.) SkillTree and Epic Loot integration for speed bonuses and bonus loot rolls Optional paid temporary access for non-VIP players (Scrap, Economics, ServerRewards, custom item, or resources) Shop-ready — mfbox.give is a console command, so it drops straight into any shop plugin for players to buy Admin diagnostic command to check why a container is/isn't recognized as a Utility Box Chat Commands /mfbox — (admin) give yourself a Utility Box /box — buy/activate temporary processing access (VIP with permanent access just gets a confirmation reply) /mfboxclear <name/steamid> — (admin) clear a player's temporary paid access Console Commands mfbox.give <name/steamid> — give a Utility Box to a player (wire this into your shop plugin's purchase command to sell it) mfbox.clearaccess <name/steamid> — clear temporary access via RCON/console mfbox.checkbox — (F1, looking at a container) diagnostic: shows prefab/skin match and tracking status Permissions multifunctionutilitybox.use — required for a box to actually process (permanent access) multifunctionutilitybox.give — required to use /mfbox and /mfboxclear
Price
£19.99
Version
v1.0.0

Turns a normal deployable box into an all-in-one passive processing station smelting, cooking, refining, and recycling all happen automatically inside the same box, no separate furnaces or recyclers needed. Give it out as a special reskinned item via command, and it only activates its processing when it recognizes its own skin. Features Reskins a configurable base deployable (default: large wooden box) with a workshop skin, recognized purely by name + skin ID Passively smelts ore, cooks food, refines crude oil, and recycles items — all inside the box on a set interval Recycling has a randomized yield range and a short exemption timer, so items can't be instantly re-recycled in a loop Fixed yields for non-craftable loot items (Gears, Tech Trash, etc.) SkillTree and Epic Loot integration for speed bonuses and bonus loot rolls Optional paid temporary access for non-VIP players (Scrap, Economics, ServerRewards, custom item, or resources) Shop-ready — mfbox.give is a console command, so it drops straight into any shop plugin for players to buy Admin diagnostic command to check why a container is/isn't recognized as a Utility Box Chat Commands /mfbox — (admin) give yourself a Utility Box /box — buy/activate temporary processing access (VIP with permanent access just gets a confirmation reply) /mfboxclear <name/steamid> — (admin) clear a player's temporary paid access Console Commands mfbox.give <name/steamid> — give a Utility Box to a player (wire this into your shop plugin's purchase command to sell it) mfbox.clearaccess <name/steamid> — clear temporary access via RCON/console mfbox.checkbox — (F1, looking at a container) diagnostic: shows prefab/skin match and tracking status Permissions multifunctionutilitybox.use — required for a box to actually process (permanent access) multifunctionutilitybox.give — required to use /mfbox and /mfboxclear

Multi Function Utility Box screenshot 1